Description: payment | shipping rates | returns 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology) Product Category : Books ISBN : 0122290631 Title : 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan Kaufmann Series in Interactive 3D Technology) EAN : 9780122290633 Authors : Eberly, David Binding : hardcover Publisher : CRC Press Publication Date : 11/3/2006 12:00:01 A Pages : 1040 Signed : False First Edition : False Dust Jacket : False List Price (MSRP) : 130.00 Height : 2.2441 inches Width : 7.9921 inches Length : 9.5669 inches Weight : 5.3903 pounds Condition : Very Good CD included. 2nd edition. Hardcover issued without dust-jacket. General wear, but clean and solid. About Michael Knight Our company is dedicated to providing you with the best quality, lowest cost products on eBay. Payment Please see payment details. Shipping Multiple shipping options are available for this item. Please select the shipping option that is most convenient for you. Returns Your satisfaction is very important to us. Please contact us via the methods available within eBay regarding any problems before leaving negative feedback. Any defects, damages, or material differences with your item, must be reported to us within 7 days of receipt of the item or 30 days from date of shipment. The returned merchandise must be postmarked within 30 days of the shipment notification. Non-deliveries must be reported within 30 days of Shipment Notification. © 2024 Michael Knight
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Book Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer
Number of Pages: 1040 Pages
Publication Name: 3d Game Engine Design : a Practical Approach to Real-Time Computer Graphics
Language: English
Publisher: CRC Press LLC
Publication Year: 2006
Subject: Computer Graphics, Digital
Item Height: 2.4 in
Item Weight: 82.6 Oz
Type: Textbook
Item Length: 10.2 in
Subject Area: Art, Computers
Author: David H. Eberly
Item Width: 7.4 in
Format: Hardcover