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Calculus for Computer Graphics by John Vince Paperback Book

Description: Calculus for Computer Graphics by John Vince Estimated delivery 3-12 business days Format Paperback Condition Brand New Description Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.In this 3rd edition, the author extends the scope of the original book to include vector differential operators and differential equations and draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a functions derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples and almost two hundred colour illustrations. This book complements the authors other books on mathematics for computer graphics and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation. Author Biography Professor John Vince began working in computer graphics at Middlesex Polytechnic in 1968. His research activities centered on computer animation software and resulted in the PICASO and PRISM animation systems. Whilst at Middlesex, he designed the UKs first MSc course in Computer Graphics and developed a popular program of short courses in computer animation for television designers. In 1986 he joined Rediffusion Simulation as a Research Consultant and worked on the development of real-time computer systems for commercial flight simulators. In 1992 he was appointed Chief Scientist of Thomson Training Simulation Ltd. In 1995 he was appointed Professor of Digital Media at the National Centre for Computer Animation at Bournemouth University and in 1999 he was made Head of Academic Group for Computer Animation. He was awarded a DSc by Brunel University in recognition of his work in computer graphics. He has written and edited over 40 books on computer graphics, computer animation and virtual reality, including the following Springer titles:• Mathematics for Computer Graphics (2014) • Calculus for Computer Graphics (2013)• Matrix Transforms for Computer Games and Animation (2012)• Expanding the Frontiers of Visual Analytics and Visualization (2012)• Quaternions for Computer Graphics (2011)• Rotation Transforms for Computer Graphics (2011) Details ISBN 3031281160 ISBN-13 9783031281167 Title Calculus for Computer Graphics Author John Vince Format Paperback Year 2023 Pages 379 Edition 3rd Publisher Springer International Publishing AG GE_Item_ID:159980588; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys

Price: 80.63 USD

Location: Fairfield, Ohio

End Time: 2025-01-07T06:50:07.000Z

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Calculus for Computer Graphics by John Vince Paperback Book

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Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

ISBN-13: 9783031281167

Book Title: Calculus for Computer Graphics

Number of Pages: Xviii, 379 Pages

Language: English

Publication Name: Calculus for Computer Graphics

Publisher: Springer International Publishing A&G

Publication Year: 2023

Subject: Computer Graphics, General, Applied

Item Weight: 25.4 Oz

Type: Textbook

Author: John Vince

Item Length: 9.3 in

Subject Area: Mathematics, Computers, Technology & Engineering

Item Width: 6.1 in

Format: Trade Paperback

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