Description: This is a comprehensive guide to creating and customizing mods for the popular video game Farming Simulator within Blender. This book covers all aspects needed to create your own vehicle mods from start to finish. The book begins with a basic introduction in Blender before showing you how to prepare your hierarchy and set up pivots. You’ll then learn to create physics components and how to set up your ModDesc and Vehicle XML files. The book then covers all you need to know about implementing vehicle functions before applying LOD meshes ahead of testing and finally publishing your mod on the official GIANTS ModHub. This book will appeal to all Farming Simulator modders, as well as those looking to learn game development concepts within Blender.
Price: 61.98 AUD
Location: Hillsdale, NSW
End Time: 2024-12-01T08:55:45.000Z
Shipping Cost: 26.33 AUD
Product Images
Item Specifics
Return shipping will be paid by: Buyer
Returns Accepted: Returns Accepted
Item must be returned within: 30 Days
Return policy details:
EAN: 9781032639697
UPC: 9781032639697
ISBN: 9781032639697
MPN: N/A
Format: Paperback, 288 pages
Author: Jason van Gumster
Book Title: Farming Simulator Modding with Blender: A Step-by-
Item Height: 1.6 cm
Item Length: 25.4 cm
Item Weight: 0.53 kg
Item Width: 17.8 cm
Language: Eng
Publisher: CRC Press