Description: Gamification for Innovators and Entrepreneurs : Using Games to Drive Innovation and Facilitate Learning, Paperback by Breuer, Henning; Bessant, John; Gudiksen, Sune, ISBN 3110725541, ISBN-13 9783110725544, Brand New, Free shipping in the US Gamification for Innovators and Entrepreneurs is about an exciting, still emerging superpower. One that empowers you to use, repurpose and create games that will help solve the great societal and organisational challenges that companies, startups and nonprofits are facing today – games that are explicitly designed and can be iteratively improved to engage stakeholders, facilitate experimentation and actually drive innovation. What makes gamification a superpower is its capacity to adopt, repurpose and combine powerful methods and techniques from diverse disciplines and traditions into a new, action-oriented and engaging framework. Each game world spans a safe, playful and undirected space, where small groups are free to experiment in innovative and inclusive forms of collaboration. Gamification for Innovators and Entrepreneurs builds on insights and knowledge from over 150 leading experts in the field. It provides a rich collection of materials for innovators, entrepreneurs and game designers that allows you to dive deep into innovation and entrepreneurship, into games and gamification. More than 70 games already in use by innovators, entrepreneurs and professional trainers are included that can be customized to suit your needs. Educational materials equip teachers, trainers and game facilitators with additional means to facilitate and teach gamification to tackle grand business challenges giving the confidence and the means to tackle great business challenges.
Price: 35.67 USD
Location: Jessup, Maryland
End Time: 2024-12-03T18:27:00.000Z
Shipping Cost: 0 USD
Product Images
Item Specifics
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 14 Days
Refund will be given as: Money Back
Return policy details:
Book Title: Gamification for Innovators and Entrepreneurs : Using Games to Dr
Number of Pages: 219 Pages
Language: English
Publication Name: Gamification for Innovators and Entrepreneurs : Using Games to Drive Innovation and Facilitate Learning
Publisher: DE Gruyter Gmbh, Walter
Publication Year: 2022
Subject: Entrepreneurship, General, Economics / General, Role Playing & Fantasy
Type: Textbook
Item Weight: 13.7 Oz
Item Length: 9.4 in
Subject Area: Games & Activities, Business & Economics
Author: Henning Breuer, Sune Gudiksen, John Bessant
Item Width: 6.7 in
Format: Trade Paperback